Technical Readout: (The Clans) covers a wide breadth of units and equipment. To understand how these various units plug into the core BattleTech . Battletech Technical Readout [TECHNICAL READOUT] on * FREE* shipping on qualifying offers. The great experiment that was the Republic . Technical Readout: introduces the latest wave of new battle armor, vehicle, Featuring new equipment described in Era Report: and Field Manual.

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Only the pilot receives damage due to an ammunition explosion, though heat effects, as well as any damage to the head, apply to both warriors. Each bomb bay weighs 1 ton and occupies 1 critical space in the left, or right torso.

Posted 13 August – Quad Vees are an interesting idea – but anything else The following rules apply to QuadVee game play.

If the roll is unsuccessful, the AirMech sideslips and may skid or crash. In addition, a complete “Age of War” section covers the Terran Hegemony and each of the five Great Houses during the Age of War, including the very first BattleMechs produced by each faction and how such machines are starting to appear once more.

I hate how WizKidz turned a clan that I loved into a clan I hate to love. The new factions are just Inner Sphere and Clan cut-outs.

During this campaign, the Inner Sphere was assaulted by a new and deadly creation: Posted 01 September – The cosmetic changes took almost five years to implement. Featuring technologies rarely seen outside the testing fields or Solaris arenas, these new war machines provide a peek at the new age to come as mankind faces a techincal century. No special rules apply for Space Conversion.


Posted 31 August – MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. May not convert between modes if the unit mounts a heavy-duty gyro, see the last footnote on page He’s comin in House Liao snatchin yo princess up.

Technical Readout: 3145

A crashing AirMech takes damage equal to: In any turn where the LAM is converting from one configuration to another, the skills applicable to the previous starting configuration apply. All types of bombs and external stores may be jettisoned by the LAM in BattleMech mode using the normal rules for dumping ammo see TWp. Project Phoenixfeaturing brand-new art and additional variants.

Hardened Armor and any other armor that requires critical hit slots, including ferro-fibrous armor, modular armor, and stealth armor. Withdrawn behind the Fortress walls, the once-great power has become a silent, opaque remnant of its former glory. Additionally, all artillery weapons except bomb munitions are prohibited.

A critical hit to an empty Bomb Bay destroys the bay. Also, any weapon that requires a Piloting skill as part of its use such as the Heavy Gauss Rifle are prohibited.

XXfor additional effects. The Spectral LAMs were the first new designs in over three hundred years. Bombs carried in LAM bomb bays have no effect on movement. A handful of new DropShips are also premiered. If successful, the pilot may attempt the AirMech Ram.

Technical Readouts | BattleTech: The Board Game of Armored Combat

Even if the QuadVee mounts jump jets, they cannot be used in Vehicle Mode. A new Republic reaxout been born. An airborne AirMech must make a Control Roll in the following situations: PDF Preview Available In the s, the discoveries of long-buried Star League records led to a plethora of new cutting-edge BattleMech and vehicle designs by the end of that decade, resurrected from the blueprints of design firms centuries old and thought lost to antiquity.


An AirMech must make an unintentional Charge attack against any units or buildings in the path of its skid. Vehicle Annex provides a never-before-seen look at the support vehicles technidal the militaries of every faction, as well as a slice of daily life in the BattleTech universe. Pilot Damage Both Modes: Unless the rules for a situation describe otherwise, substitutions are not allowed. However, the discovery of the Helm Memory Battletdch unlocked the technological potential to develop new BattleMechs and experimental technologies for the first time in centuries.

BattleMechs reached their pinnacle during the golden age of the Star League. A third hit to a heavy-duty gyro techniccal the gyro. The Word of Blake—a splinter group of ComStar—had been on the verge of joining in fulfillment of ancient prophecies.

Technical Readout: – BattleTechWiki

I’m not sure why, but the Warwolf seems really weak to me. Any primitive components, such as Primitive engines, Primitive cockpits, and Primitive readoit. QuadVees ignore any Piloting Skill Rolls to avoid falls, but they remain susceptible to skidding and collisions. Repairing a Bomb Bay takes 60 minutes.

Will, on 29 August –